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The Legend of Zelda

ゼルダの伝説

GAME1986

The Legend of Zelda

Famicom Disk System
Nintendo
Action-adventure

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Overview

Overview

An action-adventure game released in 1986 as a launch title for the Famicom Disk System. Viewed from a top-down perspective, players explore an overworld and eight dungeons to collect fragments of the Triforce.

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Development

Development

Development began in fall 1984, concurrently with Super Mario Bros., and its non-linear design was intended as a contrast to Mario's linear structure.

Developer
Nintendo R&D4
Publisher
Nintendo

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Gameplay

Gameplay overview

Players freely explore an overworld and eight dungeons; completing the game unlocks a harder Second Quest with altered dungeons.

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Technology

Technology

Platform
Famicom Disk System
Media
Disk Card (Quick Disk-based, 112 KB double-sided)

Platform specifications are sourced on the console page.

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Historical Context

Historical context

Japan
21 Feb 1986[1]
North America — NES
22 Aug 1987[1]

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Creators

Creators

Director
Shigeru Miyamoto, Takashi Tezuka
Designer
Shigeru Miyamoto, Takashi Tezuka
Composer
Koji Kondo

Credits are limited to what the sources state.

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Legacy

Legacy

The game sold 6.51 million copies worldwide, according to English Wikipedia (no as-of date given).

Series: The Legend of Zelda

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Sources

Sources

  1. [1]ReferenceAccessed 2026-09-26
  2. [2]
    ゼルダの伝説

    Wikipedia(日本語版)

    ReferenceAccessed 2026-09-26

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Image Credits

Image credits

This page uses no box art or screenshots, because their rights cannot be individually verified. The background artwork is an abstract pattern generated from the title's data. Credits for the platform photograph are on the console page.