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GAMEPORT

F-Zero

F-ZERO

GAME1990

F-Zero

Super Famicom
Nintendo
Racing

03

Overview

Overview

A futuristic racing game released by Nintendo for the Super Famicom in 1990. Set in the 26th century, it uses the console's Mode 7 rotation and scaling to create a pseudo-3D racing view.

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Development

Development

Nine people worked on the game in-house, including three programmers, using Mode 7 to rotate and scale a flat plane to simulate 3D environments without polygons.

Developer
Nintendo EAD
Publisher
Nintendo

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Gameplay

Gameplay overview

Players pick one of four hovercars with distinct performance and race five-lap events across 15 tracks in the Knight, Queen and King leagues.

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Technology

Technology

Platform
Super Famicom
CPU
Ricoh 5A22 (65C816-compatible) up to 3.58 MHz
Media
ROM cartridge
Bits (period term)
16-bit

Platform specifications are sourced on the console page.

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Historical Context

Historical context

Japan
21 Nov 1990[1]
Europe — Super NES
4 Jun 1992[2]

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Creators

Creators

Director
Kazunobu Shimizu
Composer
Yumiko Kanki, Naoto Ishida

Credits are limited to what the sources state.

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Legacy

Legacy

It was re-released on the Virtual Console for Wii, Wii U and New Nintendo 3DS, on the Super NES Classic Edition (2017), and on Nintendo's online classics service (2019).

Series: F-Zero

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Sources

Sources

  1. [1]
    F-Zero (video game)

    Wikipedia (English)

    ReferenceAccessed 2026-09-26
  2. [2]
    F-ZERO

    Wikipedia(日本語版)

    ReferenceAccessed 2026-09-26

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Image Credits

Image credits

This page uses no box art or screenshots, because their rights cannot be individually verified. The background artwork is an abstract pattern generated from the title's data. Credits for the platform photograph are on the console page.