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Metal Gear Solid

メタルギアソリッド

GAME1998

Metal Gear Solid

PlayStation
Konami
Stealth / Action-adventure

03

Overview

Overview

A stealth action game released by Konami for the PlayStation in 1998. Players guide Solid Snake as he infiltrates a nuclear weapons facility while avoiding detection. It was directed and designed by Hideo Kojima.

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Development

Development

A 20-person team took two years to complete the game; its early development was delayed by the Great Hanshin earthquake.

Developer
Konami Computer Entertainment Japan
Publisher
Konami

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Gameplay

Gameplay overview

From a top-down view, players use radar to slip past guards; being spotted triggers an Alert mode, and combat is optional.

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Technology

Technology

Platform
PlayStation
CPU
MIPS R3000A @ 33.8688 MHz + GTE (geometry coprocessor)
Media
CD-ROM
Bits (period term)
32-bit

Platform specifications are sourced on the console page.

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Historical Context

Historical context

Japan
3 Sep 1998[1]
North America
20 Oct 1998[1]
Europe
22 Feb 1999[1]

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Creators

Creators

Director
Hideo Kojima
Producer
Hideo Kojima, Motoyuki Yoshioka
Designer
Hideo Kojima
Composer
Kazuki Muraoka, Hiroyuki Togo, Takanari Ishiyama, Lee Jeon Myung, Gigi Meroni

Credits are limited to what the sources state.

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Legacy

Legacy

It sold more than seven million copies worldwide by 2009 and was remade as Metal Gear Solid: The Twin Snakes for GameCube in 2004 (English Wikipedia).

Series: Metal Gear

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Sources

Sources

  1. [1]ReferenceAccessed 2026-09-26
  2. [2]
    メタルギアソリッド

    Wikipedia(日本語版)

    ReferenceAccessed 2026-09-26

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Image Credits

Image credits

This page uses no box art or screenshots, because their rights cannot be individually verified. The background artwork is an abstract pattern generated from the title's data. Credits for the platform photograph are on the console page.