Resident Evil
バイオハザード
Resident Evil
- PlayStation
- Capcom, Virgin Interactive Entertainment (PAL)
- Survival horror
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Overview
Overview
A survival horror game released by Capcom for the PlayStation in 1996. Players choose Chris Redfield or Jill Valentine, fighting monsters and solving puzzles. It was directed by Shinji Mikami.
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Development
Development
Production began in 1993 and took three years; initially planned for the Super NES, it moved to PlayStation in 1994, and the team grew to more than 80 people.
- Developer
- Capcom
- Publisher
- Capcom, Virgin Interactive Entertainment (PAL)
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Gameplay
Gameplay overview
Fixed camera angles over pre-rendered backgrounds, limited ammunition and inventory, and saving via typewriters and ink ribbons define its resource-management play.
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Technology
Technology
- Platform
- PlayStation
- CPU
- MIPS R3000A @ 33.8688 MHz + GTE (geometry coprocessor)
- Media
- CD-ROM
- Bits (period term)
- 32-bit
Platform specifications are sourced on the console page.
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Platforms
Platforms
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Creators
Creators
- Director
- Shinji Mikami
- Producer
- Tokuro Fujiwara, Masayuki Akahori
- Composer
- Makoto Tomozawa, Akari Kaida, Masami Ueda
Credits are limited to what the sources state.
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Legacy
Legacy
All PlayStation versions combined sold 5.08 million units, and the game was remade for GameCube in 2002 (English Wikipedia).
Series: Resident Evil
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Sources
Sources
- [1]Resident Evil (1996 video game)ReferenceAccessed 2026-09-26
Wikipedia (English)
- [2]バイオハザード (ゲーム)ReferenceAccessed 2026-09-26
Wikipedia(日本語版)
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Image Credits
Image credits
This page uses no box art or screenshots, because their rights cannot be individually verified. The background artwork is an abstract pattern generated from the title's data. Credits for the platform photograph are on the console page.
