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Resident Evil

バイオハザード

GAME1996

Resident Evil

PlayStation
Capcom, Virgin Interactive Entertainment (PAL)
Survival horror

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Overview

Overview

A survival horror game released by Capcom for the PlayStation in 1996. Players choose Chris Redfield or Jill Valentine, fighting monsters and solving puzzles. It was directed by Shinji Mikami.

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Development

Development

Production began in 1993 and took three years; initially planned for the Super NES, it moved to PlayStation in 1994, and the team grew to more than 80 people.

Developer
Capcom
Publisher
Capcom, Virgin Interactive Entertainment (PAL)

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Gameplay

Gameplay overview

Fixed camera angles over pre-rendered backgrounds, limited ammunition and inventory, and saving via typewriters and ink ribbons define its resource-management play.

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Technology

Technology

Platform
PlayStation
CPU
MIPS R3000A @ 33.8688 MHz + GTE (geometry coprocessor)
Media
CD-ROM
Bits (period term)
32-bit

Platform specifications are sourced on the console page.

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Historical Context

Historical context

Japan
22 Mar 1996[1]
North America
1 Apr 1996[1]
Europe
16 Aug 1996[1]

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Creators

Creators

Producer
Tokuro Fujiwara, Masayuki Akahori
Composer
Makoto Tomozawa, Akari Kaida, Masami Ueda

Credits are limited to what the sources state.

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Legacy

Legacy

All PlayStation versions combined sold 5.08 million units, and the game was remade for GameCube in 2002 (English Wikipedia).

Series: Resident Evil

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Sources

Sources

  1. [1]ReferenceAccessed 2026-09-26
  2. [2]
    バイオハザード (ゲーム)

    Wikipedia(日本語版)

    ReferenceAccessed 2026-09-26

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Image Credits

Image credits

This page uses no box art or screenshots, because their rights cannot be individually verified. The background artwork is an abstract pattern generated from the title's data. Credits for the platform photograph are on the console page.