Gran Turismo
グランツーリスモ
Gran Turismo
- PlayStation
- Sony Computer Entertainment
- Racing / Simulation
03
Overview
Overview
A racing simulation published by Sony Computer Entertainment for the PlayStation in 1997. It features licensed real-world cars and was directed by Kazunori Yamauchi of Polys Entertainment.
04
Development
Development
The game took five years to complete on a $5 million budget, with a core team of seven to fifteen people at different stages.
- Developer
- Polys Entertainment
- Publisher
- Sony Computer Entertainment
05
Gameplay
Gameplay overview
It offers an Arcade mode and a Simulation mode in which players earn driving licenses, buy cars and enter races, with 140 vehicles and 11 tracks.
06
Technology
Technology
- Platform
- PlayStation
- CPU
- MIPS R3000A @ 33.8688 MHz + GTE (geometry coprocessor)
- Media
- CD-ROM
- Bits (period term)
- 32-bit
Platform specifications are sourced on the console page.
08
Platforms
Platforms
09
Creators
Creators
- Director
- Kazunori Yamauchi
- Producer
- Kazunori Yamauchi, Shuhei Yoshida
- Designer
- Kazunori Yamauchi, Takeshi Yokouchi, Hirotaka Komiyama
- Composer
- Masahiro Andoh, Isamu Ohira
Credits are limited to what the sources state.
11
Legacy
Legacy
As of April 2008 it had shipped 10.85 million copies worldwide, the best-selling PlayStation title (English Wikipedia).
Series: Gran Turismo
12
Sources
Sources
- [1]Gran Turismo (1997 video game)ReferenceAccessed 2026-09-26
Wikipedia (English)
- [2]グランツーリスモ (ゲーム)ReferenceAccessed 2026-09-26
Wikipedia(日本語版)
13
Image Credits
Image credits
This page uses no box art or screenshots, because their rights cannot be individually verified. The background artwork is an abstract pattern generated from the title's data. Credits for the platform photograph are on the console page.
