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GAMEPORT

Gran Turismo

グランツーリスモ

GAME1997

Gran Turismo

PlayStation
Sony Computer Entertainment
Racing / Simulation

03

Overview

Overview

A racing simulation published by Sony Computer Entertainment for the PlayStation in 1997. It features licensed real-world cars and was directed by Kazunori Yamauchi of Polys Entertainment.

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Development

Development

The game took five years to complete on a $5 million budget, with a core team of seven to fifteen people at different stages.

Developer
Polys Entertainment
Publisher
Sony Computer Entertainment

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Gameplay

Gameplay overview

It offers an Arcade mode and a Simulation mode in which players earn driving licenses, buy cars and enter races, with 140 vehicles and 11 tracks.

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Technology

Technology

Platform
PlayStation
CPU
MIPS R3000A @ 33.8688 MHz + GTE (geometry coprocessor)
Media
CD-ROM
Bits (period term)
32-bit

Platform specifications are sourced on the console page.

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Historical Context

Historical context

Japan
23 Dec 1997[1]
Europe
8 May 1998[1]

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Creators

Creators

Producer
Kazunori Yamauchi, Shuhei Yoshida
Designer
Kazunori Yamauchi, Takeshi Yokouchi, Hirotaka Komiyama
Composer
Masahiro Andoh, Isamu Ohira

Credits are limited to what the sources state.

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Legacy

Legacy

As of April 2008 it had shipped 10.85 million copies worldwide, the best-selling PlayStation title (English Wikipedia).

Series: Gran Turismo

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Sources

Sources

  1. [1]ReferenceAccessed 2026-09-26
  2. [2]
    グランツーリスモ (ゲーム)

    Wikipedia(日本語版)

    ReferenceAccessed 2026-09-26

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Image Credits

Image credits

This page uses no box art or screenshots, because their rights cannot be individually verified. The background artwork is an abstract pattern generated from the title's data. Credits for the platform photograph are on the console page.